WSU Camp Engineering
Time: 8:30 a.m.–4:30 p.m.
Duration: One-week sessions
Cost: $300 per one-week session
Camp costs are $300 per week. This includes daily lunch, field trips and supplies. Registered campers will receive one camp T-shirt, backpack, lanyard and water bottle. Additional T-shirts may be purchased during registration.
Registration is first come, first serve. Your child's seat is only secure with full payment due at the time of registration. Before and aftercare is available for an additional cost.
Beforecare is available from 7:30 a.m. to 8:30 a.m at the rate of $5 per day.
Aftercare is available from 4:30 p.m. to 5:30 p.m. at the rate of $5 per day.
Engineering and computer science graduate students (Ph.D. and master's) teach in the program. Trained undergraduate and graduate student assistants provide additional individual assistance.
Students will be supervised during all activities.
Field trips and outdoor activities
Students attend one field trip per week and extracurricular activities daily to destinations such as the Michigan Science Center and the Detroit Institute of Arts.
Students also participate in daily breaks with supervised outdoor play, sports and tech games
Family demonstration days
On the last day of each camp, families are welcome to attend demonstration day to see a showcase of campers' work.
Should your family's plans change, please contact us as soon as possible as you may be entitled to a refund.
4 weeks prior to attending camp: full refund
3 weeks prior to attending camp: 50 percent refund
2 weeks prior to attending camp: 100 percent nonrefundable
Technology Toys (Ages 7-9)
In this session, students will use Scratch, a program that allows them to think creatively, reason systematically and work collaboratively as they develop interactive stories, games, and animations.
Campers will learn how to use a tiny computer and make things spin, light up and play music. They will also learn how to plug lights, motors and sensors into devices, then program them to react, interact, and communicate as they create musical sculptures, interactive jewelry, dancing creatures, and playful inventions.
June 18-22, 2018
Future Engineer (Ages 7-9 and 10-12)
This fun and engaging educational experience has been designed to boost students' confidence in science, technology, engineering, arts and mathematics (STEAM).
Campers will explore, discover and create while learning about the world of engineering through a wide variety of STEAM-based hands-on projects. They will learn about several disciplines of engineering including biomedical engineering, chemical engineering, civil engineering, electrical engineering, mechanical engineering and more.
(Ages 7-9) June 25-29, 2018
(Ages 10-12) July 9-13, 2018
Minecraft Adventures (Ages 7-9 and 10-12)
One of the most popular video games, Minecraft enables players to build constructions out of textured cubes in a 3-D procedurally generated world. MinecraftEDU allows students to not only play, but also build levels, design and use problem-solving skills. Many schools are using MinecraftEDU for science, technology, engineering, arts and mathematics (STEAM) learning.
In this session, students will learn building basics through gameplay, creating adventure maps, and resource packs. Advance Minecrafters will learn Java programming language to create and participate in 3-D design challenges.
(Ages 7-9 ) July 2-6, 2018
(Ages 10-12) July 23-27, 2018
Robotics (Ages 7-9, 10-12 and 13-17)
Using the LEGO Mindstorms Robotics Invention System, students will work in pairs to solve challenges. They will learn EV3 and RobotC programming to build and program robots and participate in friendly competitions and games with fellow campers.
Students will also work with Sphero SPRK, the robotic ball with lights and a gyroscope. With the use of Sphero’s Lightning Lab app, students will program their Sphero SPRK to complete missions, make light and sound shows, obtain data from scientific activities, and play games. This is a chance to discover how real-world robotics works through playful projects.
(Ages 7-9) July 9-13, 2018
(Ages 10-12) July 2-6, 2018
(Ages 13-17) July 16-20, 2018
Maker Camp (Ages 7-9 and 13-17)
This session explores science, technology, engineering and mathematics (STEM) through DIY, tinkering, hacking, and crafting. Here, students will work in teams to collaboratively solve problems. Campers will create 3-D printing, build electronics, design apps and games. They will showcase their coding and computational thinking skills at a mini maker fair at the conclusion of the program.
(Ages 7-9) July 16-20, 2018
(Ages 13-17) August 6-10, 2018
Roblox Game Design (Ages 7-9 and 10-12)
Here, students can dive into the endless world of Roblox and use their imaginations to create their own games. Campers will learn how to use Roblox Studio to create their own levels, environments and worlds. By adding narratives and mechanics, they can build upon those worlds to create a fun experience for players, whether the goal is to solve a puzzle or save the day.
(Ages 7-9) July 23-27, 2018
(Ages 10-12) July 16-20, 2018
Lego Movie Making (Ages 7-9)
Students will explore computer animation and filmmaking to create an original, computer-generated stop motion movie. They will learn how to use animation and 3-D virtual reality software programs to imagine their own stories and add special effects. In addition, they will use Lego Bricks and Lego sets to create, design and film.
July 30-August 3, 2018
Coding and Game Design (Ages 7-9)
Campers will learn how to create characters with special effects and coding fundamentals. Using drag-and-drop code blocks and a visual programming platform, students will bring their ideas for stories and video games to life in a cool and creative way.
August 6-10, 2018
3-D Printing and Modeling (Ages 10-12 and 13-17)
Develop your own ideas and creations and bring them to life with 3-D printed models. Use cutting-edge 3-D printing technology, campers will produce, evaluate and reiterate models and design creations. Students will work as a team to power through the engineering process and test their designs in a creative environment.
(Ages 10-12) June 25-29, 2018
(Ages 13-17) July 2-6, 2018
Game Design with Unity (Ages 10-12 and 13-17)
This session offers an introduction to fundamental game design principles with universal applications.
Students will write video games for game controllers such as the Xbox 360. They will explore the program techniques behind games as they develop simple 2-D and 3-D graphics and sound to build their own games.
(Ages 10-12) June 18-June 22
(Ages 13-17) June 25-June 29, 2018
Web Design and Photography (Ages 10-12)
July 30-August 3, 2018
Coding Bootcamp (Ages 13-17)
This session provides a base of conceptual understanding and language-specific syntax and data handling.
Students will strengthen their computer science skills through mini applications and hands-on exercises. They will learn about computer hardware, machine language and object-oriented programming concepts.
June 18-June 22, 2018
App Inventor (Ages 13-17)
Learn about computer science and software design, project management, and teamwork skills.
Campers will explore programming to create original Android applications. They will learn how to use the MIT App Inventor and Java software to create games for smartphones and tablets. They will also learn how to distribute their app on Google Play.
July 9-13, 2018
Biomedical Engineering (Ages 13-17)
Explore the field of biomedical engineering as you develop a prototype of athletic personal protective equipment. We will cover topics including traumatic brain injury, brain visualization, dissection and 3-D brain modeling.
Campers will apply the design process to imagine, plan and build solutions to sports equipment. They will learn about mechanical and software design, project management, and the importance of teamwork as they test protective equipment for popular sports.
This session includes visits to DMC Harper Hospital Research Labs.
July 23-July 27, 2018
Aerospace and Aviation (13-17)
Explore aerospace and aviation through a wide range of hands-on science, technology, engineering and mathematics (STEM) activities.
Students will receive an introduction Space Flight as they explore space technology and aviation. Topics will cover aerodynamics, proposition, flight exploration, aviation planning and flight simulators.
July 30-August 3, 2018
STEM World (Ages 13-17)
This program is for students interested in all things science, technology, engineering and math (STEM).
Campers will explore STEM through hands-on activities including 3-D printing, drones, robotics, programming and fuel cells. They will innovate and work through the engineering design process.
This session includes visits to university research labs.
August 6-10, 2018