Robert Reynolds
Professor, Computer Science
Biography
Department, Computer Science
Research Interests
Artificial Intelligence, Game Programming, Artificial Intelligence in Games, Machine Learning, Evolutionary Computation, Cultural Algorithms, Multi-agent systems, intelligent agents, and multi-objective problem solving
Education
Ph.D 1979, University of Michigan
Courses taught by Robert Reynolds
Fall Term 2024 (current)
- CSC5430 - Game Programming and Design I
- CSC5431 - Game Programming and Design I: Lab
- CSC6800 - Artificial Intelligence I
Winter Term 2024
- CSC6430 - Game Programming and Design II
- CSC6431 - Game Programming and Design II: Lab
- CSC7800 - Artificial Intelligence II
Fall Term 2023
- CSC5430 - Game Programming and Design I
- CSC5431 - Game Programming and Design I: Lab
- CSC6800 - Artificial Intelligence I
Winter Term 2023
- CSC6430 - Game Programming and Design II
- CSC6431 - Game Programming and Design II: Lab
- CSC7800 - Artificial Intelligence II
Fall Term 2022
- CSC5430 - Game Programming and Design I
- CSC5431 - Game Programming and Design I: Lab
- CSC6800 - Artificial Intelligence I